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<li class="navelem"><b>T3D</b></li><li class="navelem"><a class="el" href="class_t3_d_1_1_camera.html">Camera</a></li>  </ul>
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<a href="#pub-types">Public Types</a> &#124;
<a href="#pub-methods">Public Member Functions</a> &#124;
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<a href="class_t3_d_1_1_camera-members.html">List of all members</a>  </div>
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<div class="title">T3D::Camera Class Reference</div>  </div>
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Inheritance diagram for T3D::Camera:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a08f0f533618e3947b140a95d8537068e"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>projectionType</b> { <b>PERSPECTIVE</b>, 
<b>ORTHOGRAPHIC</b>
 }</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aeb30d6394939d513946b87c54c3e9f1d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aeb30d6394939d513946b87c54c3e9f1d"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>Camera</b> (projectionType type, double near, double far, double fovy, double aspect)</td></tr>
<tr class="separator:aeb30d6394939d513946b87c54c3e9f1d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a46294ae67d2023a137089350971875ed"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a46294ae67d2023a137089350971875ed"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>Camera</b> (projectionType type, double near, double far, double left, double right, double bottom, double top)</td></tr>
<tr class="separator:a46294ae67d2023a137089350971875ed"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_class_t3_d_1_1_component"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_t3_d_1_1_component')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_t3_d_1_1_component.html">T3D::Component</a></td></tr>
<tr class="memitem:af4e41f77ea70233eb00a7f01e87f2077 inherit pub_methods_class_t3_d_1_1_component"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af4e41f77ea70233eb00a7f01e87f2077"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>update</b> (float dt)</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>init</b> (<a class="el" href="class_t3_d_1_1_game_object.html">GameObject</a> *go)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
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projectionType&#160;</td><td class="memItemRight" valign="bottom"><b>type</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>far</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>near</b></td></tr>
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<tr class="memitem:a7dbe4f9538fe3936e671a17ad6801b8b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7dbe4f9538fe3936e671a17ad6801b8b"></a>
double&#160;</td><td class="memItemRight" valign="bottom"><b>fovy</b></td></tr>
<tr class="separator:a7dbe4f9538fe3936e671a17ad6801b8b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a781939a19467c98dead98f16c8ffee7a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a781939a19467c98dead98f16c8ffee7a"></a>
double&#160;</td><td class="memItemRight" valign="bottom"><b>aspect</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>left</b></td></tr>
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<tr class="memitem:a18139d9add48ab3294c84ceaa425fa6b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a18139d9add48ab3294c84ceaa425fa6b"></a>
double&#160;</td><td class="memItemRight" valign="bottom"><b>right</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>top</b></td></tr>
<tr class="separator:adaf0a79c607171319ebd9fb3c8dd8589"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aadb060a65ba12a31c0047ce44f04b971"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aadb060a65ba12a31c0047ce44f04b971"></a>
double&#160;</td><td class="memItemRight" valign="bottom"><b>bottom</b></td></tr>
<tr class="separator:aadb060a65ba12a31c0047ce44f04b971"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_attribs_class_t3_d_1_1_component"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_class_t3_d_1_1_component')"><img src="closed.png" alt="-"/>&#160;Public Attributes inherited from <a class="el" href="class_t3_d_1_1_component.html">T3D::Component</a></td></tr>
<tr class="memitem:ad42bd6f7170fcad44af2084d2c2f2428 inherit pub_attribs_class_t3_d_1_1_component"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad42bd6f7170fcad44af2084d2c2f2428"></a>
<a class="el" href="class_t3_d_1_1_game_object.html">GameObject</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>gameObject</b></td></tr>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li>M:/T3Dwin/T3DShaderVersion/T3D/T3D/<a class="el" href="_camera_8h_source.html">Camera.h</a></li>
<li>M:/T3Dwin/T3DShaderVersion/T3D/T3D/Camera.cpp</li>
</ul>
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